LB Scripts (lb-phone) + CDE CAD - FiveM Phone & Dispatch Bridge

Connect lb-phone (LB Scripts) to CDE CAD. Civilians dial 911 from lb-phone and the call lands in CDE CAD's dispatch queue with caller name, phone number, location, photos, and a two-way text thread. Officer panic via the in-game phone is supported too.

What the lb-phone bridge does

  • lb-phone 911 calls open a CDE CAD dispatch call with caller, location, and conversation thread
  • Two-way text between dispatcher and lb-phone caller in the same thread
  • Caller in-game coordinates pinned on the CDE CAD live GPS map
  • Photo attachments from lb-phone's camera flow into the dispatch call
  • Officer panic alerts from lb-phone open priority-1 dispatch calls with unit and location
  • Caller history surfaces in MDT lookups alongside citations and arrests

LB Scripts + CDE CAD FAQ

Does CDE CAD work with lb-phone?

Yes. lb-phone civilian 911 calls land in CDE CAD's dispatch queue with caller, location, photos, and a live two-way text thread.

Can dispatchers reply to lb-phone callers from CDE CAD?

Yes. Replies render in the lb-phone conversation thread on the civilian's screen and mirror to every responding unit's MDT.

Does the caller location come through?

Yes. lb-phone emits the caller's in-game coordinates with the 911 event; CDE CAD pins the location on the live GPS map.

Are other LB Scripts resources supported?

lb-phone is the integration we currently document and support. Other LB Scripts resources coexist fine because CDE CAD reads from your underlying framework directly.

About CDE CAD

CDE CAD is a professional Computer-Aided Dispatch (CAD) and Mobile Data Terminal (MDT) platform for FiveM roleplay servers, with native support for ESX, QBCore and vRP.

Product

  • Features
  • Pricing
  • Comparison
  • Reviews
  • Get started

Resources

  • Blog
  • FAQ
  • Documentation
  • FiveM integration guide
  • REST API
  • WebSocket events

Community

  • Community directory
  • Discord
  • YouTube channel